/*  
 * Video Game Network Library
 * http://gamenetlib.codeplex.com/
 * 
 * Copyright (c) 2011 Joe Hegarty
 *  
 * This source code is subject to the terms of the Microsoft Public License (Ms-PL). 
 *  
 * Redistribution and use in source and binary forms, with or without modification, 
 * is permitted provided that redistributions of the source code retain the above 
 * copyright notices and this file header. 
 * 
 * For details, see <http://www.opensource.org/licenses/ms-pl.html>. 
 *  
 * All other rights reserved. 
 *
 */  

#ifndef __NET_LIB_TYPES_HPP__
#define __NET_LIB_TYPES_HPP__

namespace NNetLib
{
	typedef __int8 s8;
	typedef __int16 s16;
	typedef __int32 s32;
	typedef __int64 s64;

	typedef unsigned __int8 u8;
	typedef unsigned __int16 u16;
	typedef unsigned __int32 u32;
	typedef unsigned __int64 u64;
}



#endif // __NET_LIB_TYPES_HPP__